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KAKEN_19K20260seika.pdf
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Title |
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Behavification : ユーザの注意をバイパスして行動に作用する情報基盤
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Kana |
Behavification : ユーザ ノ チュウイ オ バイパスシテ コウドウ ニ サヨウスル ジョウホウ キバン
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Romanization |
Behavification : yūza no chūi o baipasushite kōdō ni sayōsuru jōhō kiban
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Behavification : information infrastructure that bypasses user's attention and influences behavior
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大越, 匡
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オオコシ, タダシ
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Ōkoshi, Tadashi
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慶應義塾大学・政策・メディア研究科 (藤沢) ・特任准教授
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Research team head
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科研費研究者番号 : 00791120
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助川, 友里
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スケガワ, ユリ
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Sukegawa, Yuri
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Collaborator
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栄元, 優作
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エイゲン, ユウサク
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Eigen, Yūsaku
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Collaborator
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佐々木, 航
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ササキ, ワタル
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Sasaki, Wataru
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Collaborator
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2021
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科学研究費補助金研究成果報告書
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2020
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Abstract |
近年のユビキタス環境においてユーザは、多種多様な機器、サービスからの多量のプッシュ通知型情報提示に囲まれている。通知による人間の注意への割り込みは、操作ミス増加や生産性低下等多くの悪影響が報告されている。本研究では通知を用いて知らせずに、より直接的にユーザの行動に作用する「通動」の概念について、その実現可能性と有効性解明に取り組んだ。ユーザが通動を自ら許可しやすいアプリケーション種別やシナリオ、システムへの要件を明らかにし、また視覚、時間感覚、情動伝染効果など複数の通動概念を実装し有効性を明らかにした。
In the recent ubiquitous computing environment, users are surrounded by a large amount of push-notification type information from various devices and services. The interruption of human attention by notifications has been reported to have many negative effects, such as increased operation errors and decreased productivity. In this study, we investigated the feasibility and effectiveness of the concept of "behavification," which acts more directly on user behavior without using notifications. We identified application types, scenarios, and system requirements that would make it easier for users to allow tolls on their own. We further designed implemented several passive applications such as visual overlays, time estimation training, and emotional contagion effects, and clarified their effectiveness.
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研究種目 : 若手研究
研究期間 : 2019~2020
課題番号 : 19K20260
研究分野 : ユビキタス・コンピューティング
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May 17, 2022 | | インデックス を変更 |
Nov 14, 2022 | | Creator 著者ID,Creator Name,Creator Kana,Creator Romanization,Creator Affiliation,Creator Affiliation (Translated),Creator Role,Creator Link,Abstract 内容,Note 注記 を変更 |
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